Flash Game Development by Example

Build 10 classic Flash games and learn game development along the way

The book

Flash Game Development by Example is the ultimate book to learn Flash game development with real world examples.

Ultra-fast paced game development course to make you learn step-by-step how to build 10 classic games.

Each game introduces new game development skills, techniques, and concepts.

Build the classic and modern games that will turn you into a capable Flash games developer.

328 pages of pure Actionscript 3 code.

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The approach

No boring theory, dull moments or silly examples.

Build fun games right from the first chapter.

No "copy and shut up" code. Every single line of code is commented and explained.

Plenty of images and screenshots to explain what you should view on your screen.

Full source codes to download.

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Chapter listing

The book starts with simple well known puzzle games: Concentration and Minesweeper. After learning the basics of game design you’ll introduce AI with a four-in-a-row game. Then as you build your own versions of old arcade games such as Snake, Tetris, and Astro-PANIC!. The book ends with a collection of modern casual classics.

Games explained: Concentration, Minesweeper, Connect 4, Snake, Tetris, Astro-PANIC!, Bejeweled, Puzzle Bobble, BallBalance, Sokoban (bonus chapter available online)

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Who is the book for

If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.

Even if you have no previous experience with Actionscript, you can count on this book.

If you want to jump into the market of casual games, you can't miss this book.

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FAQ

Q: What makes this book stand out from the rest of Flash game development books?

A: The book comes out from the experience of five years of Flash game development tutorials. It's made of sweat and pain.

Q: Which tools do I require to write the games?

A: You need Adobe Flash CS4 or CS5. You can download a complete 30 days trial version from the official Adobe page.

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About the author

The author (hey, that's me! Shh... I don't want people to know I am self promoting the book) hates the yadda yadda yadda about his resume. So here are 4 quick points:

As a blogger, I run... I mean he runs one of the most famous Flash game development tutorials blogs in the world: www.emanueleferonato.com

As a game developer, he made Flash games played by more than 50,000,000 players and sponsored by the biggest Flash games portals.

As a writer, he worked as a reviewer for Packt Publishing and writes love poems to his wife every day.

But, above all, he can make you learn how to make Flash games and enter this ever growing market!

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